There are significant milestones in everyone’s life, whether it’s having their first
child, graduating college, learning to fashion a shank out of a toothbrush during
lockdown, or making it through an entire episode of Kourtney
& Khloe Take Miami without a gun to your head. In my life, it would
have to be the launch of the SEGA Dreamcast on 9.9.99 (sorry kids, but you were
both a close second). 10 years ago today our agency was tasked with bringing
visibility to the launch of the console and the efforts behind it were
staggering, fortunately with results to match.

1999 was one of the flashier years for the gaming industry, with companies throwing a lot of money into Vegas-styled spectacles. Because of this cash-crazy climate,
it was quite the challenge to cut through the clutter, but we managed to do a
few things to turn the launch into a successful endeavor.
One little known initiative was a guerilla attack on a Sony event since their PS2
was the Dreamcast’s rival. Prior to either console’s launch, Sony had a media
day at a golf course, so we set our sights on taking advantage of the gathering.
We ended up hiring a plane to soar noisily overhead numerous times with a
banner that read “SEGA Dreamcast 9.9.99.” In addition, we sent in ground troops
that included me driving a golf cart around with Sonic the Hedgehog on the back
pointing up to the plane as we circled the media. If you are the first to guess
which former Access/current EA staffer was in the Sonic costume, I’ll send you
a Seaman tin that talks when you open it. As the coup de grace, we had switched
out all of the white golf balls with Dreamcast branded ones.
Another event to build awareness was the SEGA Spud Dive held
in LA which involved having consumers dive into 2,000 gallons of mashed
potatoes to fish out big plastic letters that spelled out SEGA Dreamcast. The
winner received a first off-the-line U.S. Sega Dreamcast system, handed to them
from Peter Moore, and Sega Dreamcast games for life. There is no greater joy in
life than stirring a thick, cement-like pool full of mashed potatoes, except
maybe plying a freshly rammed yak out of the front grill of your car with a
plastic fork.
Of course the biggest stunts were the retail launch events held across the country. These involved celebrities, like Verne “Mini-Me” Troyer, years before this incident, Baywatch
beauty Donna D’Errico,
athletes and a lot of party atmosphere. The launch of SEGA Dreamcast on 9-9-99
turned out to be the biggest 24-hours in entertainment history bringing in a
whopping $97,904,618.09 and shattering the previous record held by the
blockbuster movie Star Wars: The Phantom Menace, which achieved $28 million its
first day in theaters in May 1999. In your face Jar Jar Binks!
While the launch was significant, so was the console’s death. It was a
system that was home to so many titles that defied categorization at the time,
such as Jet Grind Radio, Seaman, Space Channel 5, and Typing of the Dead. There
are still games today that push the boundaries of convention, but nowhere near
as many as back then. The Dreamcast also went head to head with the PlayStation
2 in terms of quality, with some games even looking better. While there have
been many debates about the death of the console, it ultimately came down to
SEGA not moving enough units to make it profitable. And why didn’t it sell? Sony
had a tremendous base of loyal PlayStation owners who were convinced that they
should hold out for a PS2 based on it offering the same features, most
prominently a non-existent modem. Sure, the modem was teased by the company in 2000 and 2001, but it didn’t
come out until 2002
and by then it was too late. There was also the lack of support from EA which
you can read about on Peter
Moore’s blog and which I’ve always equated with that scene from Braveheart
when William Wallace is waiting for the Scottish noblemen to join a critical
battle, but instead turn their backs since they were bought off by the English.
I will say this much though, I never met a Dreamcast owner who didn’t love the
console. Myself included.
Chase
Official member of the Dreamcast Launch Team